classpublicPriority 3
LoopRandomOperation
com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.loops.LoopRandomOperation
extends SequenceBrushOperation
1
Methods
1
Public Methods
2
Fields
1
Constructors
Constants
BuilderCodec<LoopRandomOperation>CODEC= BuilderCodec.builder(LoopRandomOperation.class, LoopRandomOperation::new)
.append(new Keyed...
intIDLE_STATE= -1
intMAX_REPETITIONS= 100
Constructors
public
LoopRandomOperation()Methods
Public Methods (1)
public
void resetInternalState()@Override
Fields
Public Fields (1)
public
String indexNameArgPrivate/Package Fields (1)
private
int repetitionsRemainingInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.loops;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.codec.PairCodec;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.Pair;
import java.util.concurrent.ThreadLocalRandom;
import javax.annotation.Nonnull;
public class LoopRandomOperation extends SequenceBrushOperation {
public static final int MAX_REPETITIONS = 100;
public static final int IDLE_STATE = -1;
public static final BuilderCodec<LoopRandomOperation> CODEC = BuilderCodec.builder(LoopRandomOperation.class, LoopRandomOperation::new)
.append(new KeyedCodec<>("StoredIndexName", Codec.STRING), (op, val) -> op.indexNameArg = val, op -> op.indexNameArg)
.documentation("The name of the previously stored index to begin the loop at. Note: This can only be an index previous to the current.")
.add()
.<PairCodec.IntegerPair>append(
new KeyedCodec<>("RangeOfAdditionalRepetitions", PairCodec.IntegerPair.CODEC),
(op, val) -> op.repetitionsArg = val.toPair(),
op -> PairCodec.IntegerPair.fromPair(op.repetitionsArg)
)
.documentation(
"The minimum and maximum of a range, randomly choosing the amount of additional times to repeat the loop after the initial, normal execution"
)
.add()
.documentation("Loop the execution of instructions a random amount of times")
.build();
@Nonnull
public String indexNameArg = "Undefined";
@Nonnull
public Pair<Integer, Integer> repetitionsArg = Pair.of(1, 1);
private int repetitionsRemaining = -1;
public LoopRandomOperation() {
super("Loop Operations Random Amount", "Loop the execution of instructions a random amount of times", false);
}
@Override
public void resetInternalState() {
this.repetitionsRemaining = -1;
}
@Override
public void modifyBrushConfig(
@Nonnull Ref<EntityStore> ref,
@Nonnull BrushConfig brushConfig,
@Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor,
@Nonnull ComponentAccessor<EntityStore> componentAccessor
) {
if (this.repetitionsRemaining == -1) {
int repetitions = this.randomlyChooseRepetitionsAmount();
if (repetitions > 100) {
brushConfig.setErrorFlag("Cannot have more than 100 repetitions");
return;
}
this.repetitionsRemaining = repetitions;
}
if (this.repetitionsRemaining == 0) {
this.repetitionsRemaining = -1;
} else {
this.repetitionsRemaining--;
brushConfigCommandExecutor.loadOperatingIndex(this.indexNameArg, false);
}
}
private int randomlyChooseRepetitionsAmount() {
return ((Integer)this.repetitionsArg.left()).equals(this.repetitionsArg.right())
? (Integer)this.repetitionsArg.left()
: ThreadLocalRandom.current().nextInt((Integer)this.repetitionsArg.left(), (Integer)this.repetitionsArg.right() + 1);
}
}