classpublicPriority 3
PaintOperation
com.hypixel.hytale.builtin.buildertools.tooloperations.PaintOperation
extends ToolOperation
0
Methods
0
Public Methods
2
Fields
1
Constructors
Constructors
public
PaintOperation(Ref<EntityStore> ref, Player player, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor)Fields
Private/Package Fields (2)
private
int brushDensityprivate
LongOpenHashSet packedPlacedBlockPositionsInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.buildertools.tooloperations;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.builtin.buildertools.utils.Material;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.block.BlockUtil;
import com.hypixel.hytale.protocol.packets.buildertools.BuilderToolOnUseInteraction;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import javax.annotation.Nonnull;
public class PaintOperation extends ToolOperation {
private final int brushDensity;
private LongOpenHashSet packedPlacedBlockPositions;
public PaintOperation(
@Nonnull Ref<EntityStore> ref,
@Nonnull Player player,
@Nonnull BuilderToolOnUseInteraction packet,
@Nonnull ComponentAccessor<EntityStore> componentAccessor
) {
super(ref, packet, componentAccessor);
UUIDComponent uuidComponent = componentAccessor.getComponent(ref, UUIDComponent.getComponentType());
assert uuidComponent != null;
PrototypePlayerBuilderToolSettings prototypePlayerBuilderToolSettings = ToolOperation.PROTOTYPE_TOOL_SETTINGS.get(uuidComponent.getUuid());
this.packedPlacedBlockPositions = prototypePlayerBuilderToolSettings.addIgnoredPaintOperation();
this.brushDensity = this.getBrushDensity();
}
@Override
boolean execute0(int x, int y, int z) {
if (y >= 0 && y < 320) {
if (this.edit.getBlock(x, y, z) == 0) {
this.packedPlacedBlockPositions.add(BlockUtil.pack(x, y, z));
}
if (this.random.nextInt(100) <= this.brushDensity) {
this.edit.setMaterial(x, y, z, Material.fromPattern(this.pattern, this.random));
}
return true;
} else {
return true;
}
}
}