classpublicPriority 3
FastGradientWarpDensityAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.density.FastGradientWarpDensityAsset
extends DensityAsset
2
Methods
2
Public Methods
6
Fields
1
Constructors
Constants
BuilderCodec<FastGradientWarpDensityAsset>CODEC= BuilderCodec.builder(
FastGradientWarpDensityAsset.class, FastGradientWarpDensityAsset::...
Constructors
public
FastGradientWarpDensityAsset()Methods
Public Methods (2)
public
Density build(DensityAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
Fields
Private/Package Fields (6)
private
String seedprivate
float warpFactorprivate
float warpLacunarityprivate
int warpOctavesprivate
float warpPersistenceprivate
float warpScaleInheritance
Parent
Current
Interface
Child
Use mouse wheel to zoom, drag to pan. Click nodes to navigate.
Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.FastGradientWarpDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import javax.annotation.Nonnull;
public class FastGradientWarpDensityAsset extends DensityAsset {
public static final BuilderCodec<FastGradientWarpDensityAsset> CODEC = BuilderCodec.builder(
FastGradientWarpDensityAsset.class, FastGradientWarpDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("WarpScale", Codec.FLOAT, false), (t, k) -> t.warpScale = k, t -> t.warpScale)
.addValidator(Validators.greaterThan(0.0F))
.add()
.<Integer>append(new KeyedCodec<>("WarpOctaves", Codec.INTEGER, false), (t, k) -> t.warpOctaves = k, t -> t.warpOctaves)
.addValidator(Validators.greaterThan(0))
.add()
.<Float>append(new KeyedCodec<>("WarpLacunarity", Codec.FLOAT, false), (t, k) -> t.warpLacunarity = k, t -> t.warpLacunarity)
.addValidator(Validators.greaterThanOrEqual(0.0F))
.add()
.<Float>append(new KeyedCodec<>("WarpPersistence", Codec.FLOAT, false), (t, k) -> t.warpPersistence = k, t -> t.warpPersistence)
.addValidator(Validators.greaterThanOrEqual(0.0F))
.add()
.<Float>append(new KeyedCodec<>("WarpFactor", Codec.FLOAT, false), (t, k) -> t.warpFactor = k, t -> t.warpFactor)
.addValidator(Validators.greaterThanOrEqual(0.0F))
.add()
.append(new KeyedCodec<>("Seed", Codec.STRING, false), (t, k) -> t.seed = k, t -> t.seed)
.add()
.build();
private float warpLacunarity = 2.0F;
private float warpPersistence = 0.5F;
private int warpOctaves = 1;
private float warpScale = 1.0F;
private float warpFactor = 1.0F;
private String seed = "A";
public FastGradientWarpDensityAsset() {
}
@Nonnull
@Override
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped()
? new ConstantValueDensity(0.0)
: new FastGradientWarpDensity(
this.buildFirstInput(argument),
this.warpLacunarity,
this.warpPersistence,
this.warpOctaves,
1.0F / this.warpScale,
this.warpFactor,
argument.parentSeed.child(this.seed).createSupplier().get()
));
}
@Override
public void cleanUp() {
this.cleanUpInputs();
}
}