HyCodeYourTale
classpublicPriority 3

FloorDensityAsset

com.hypixel.hytale.builtin.hytalegenerator.assets.density.FloorDensityAsset

extends DensityAsset

2

Methods

2

Public Methods

1

Fields

1

Constructors

Constants

BuilderCodec<FloorDensityAsset>CODEC= BuilderCodec.builder( FloorDensityAsset.class, FloorDensityAsset::new, DensityAsset.ABST...

Constructors

public
FloorDensityAsset()

Methods

Public Methods (2)

public
Density build(DensityAsset.Argument argument)
@Nonnull@Override
public
void cleanUp()
@Override

Fields

Private/Package Fields (1)

privatedouble limit

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.FloorDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;

public class FloorDensityAsset extends DensityAsset {
   public static final BuilderCodec<FloorDensityAsset> CODEC = BuilderCodec.builder(
         FloorDensityAsset.class, FloorDensityAsset::new, DensityAsset.ABSTRACT_CODEC
      )
      .append(new KeyedCodec<>("Limit", Codec.DOUBLE, true), (t, k) -> t.limit = k, k -> k.limit)
      .add()
      .build();
   private double limit = 0.0;

   public FloorDensityAsset() {
   }

   @Nonnull
   @Override
   public Density build(@Nonnull DensityAsset.Argument argument) {
      return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new FloorDensity(this.limit, this.buildFirstInput(argument)));
   }

   @Override
   public void cleanUp() {
      this.cleanUpInputs();
   }
}