classpublicPriority 3
GradientDensityAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.density.GradientDensityAsset
extends DensityAsset
2
Methods
2
Public Methods
1
Fields
1
Constructors
Constants
BuilderCodec<GradientDensityAsset>CODEC= BuilderCodec.builder(
GradientDensityAsset.class, GradientDensityAsset::new, DensityAsse...
Constructors
public
GradientDensityAsset()Methods
Public Methods (2)
public
Density build(DensityAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
Fields
Private/Package Fields (1)
private
double sampleRangeInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.GradientDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.LegacyValidator;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class GradientDensityAsset extends DensityAsset {
public static final BuilderCodec<GradientDensityAsset> CODEC = BuilderCodec.builder(
GradientDensityAsset.class, GradientDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Axis", Vector3d.CODEC, false), (t, k) -> t.axis = k, k -> k.axis)
.addValidator((LegacyValidator<? super Vector3d>)((v, r) -> {
if (v.x == 0.0 && v.y == 0.0 && v.z == 0.0) {
r.fail("Axis can't be zero.");
}
}))
.add()
.<Double>append(new KeyedCodec<>("SampleRange", Codec.DOUBLE, false), (t, k) -> t.sampleRange = k, t -> t.sampleRange)
.addValidator(Validators.greaterThan(0.0))
.add()
.build();
private Vector3d axis = new Vector3d(0.0, 1.0, 0.0);
private double sampleRange = 1.0;
public GradientDensityAsset() {
}
@Nonnull
@Override
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped()
? new ConstantValueDensity(0.0)
: new GradientDensity(this.buildFirstInput(argument), this.sampleRange, this.axis.clone()));
}
@Override
public void cleanUp() {
this.cleanUpInputs();
}
}