classpublicPriority 3
RotatorDensityAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.density.RotatorDensityAsset
extends DensityAsset
2
Methods
2
Public Methods
1
Fields
1
Constructors
Constants
BuilderCodec<RotatorDensityAsset>CODEC= BuilderCodec.builder(
RotatorDensityAsset.class, RotatorDensityAsset::new, DensityAsset....
Constructors
public
RotatorDensityAsset()Methods
Public Methods (2)
public
Density build(DensityAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
Fields
Private/Package Fields (1)
private
double spinAngleInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.RotatorDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class RotatorDensityAsset extends DensityAsset {
public static final BuilderCodec<RotatorDensityAsset> CODEC = BuilderCodec.builder(
RotatorDensityAsset.class, RotatorDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("NewYAxis", Vector3d.CODEC, true), (t, k) -> t.newYAxis = k, t -> t.newYAxis)
.add()
.append(new KeyedCodec<>("SpinAngle", Codec.DOUBLE, true), (t, k) -> t.spinAngle = k, t -> t.spinAngle)
.add()
.build();
private Vector3d newYAxis = new Vector3d();
private double spinAngle = 0.0;
public RotatorDensityAsset() {
}
@Nonnull
@Override
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new RotatorDensity(this.buildFirstInput(argument), this.newYAxis, this.spinAngle));
}
@Override
public void cleanUp() {
this.cleanUpInputs();
}
}