classpublicPriority 3
SolidityMaterialProviderAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.SolidityMaterialProviderAsset
extends MaterialProviderAsset
2
Methods
2
Public Methods
0
Fields
1
Constructors
Constants
BuilderCodec<SolidityMaterialProviderAsset>CODEC= BuilderCodec.builder(
SolidityMaterialProviderAsset.class, SolidityMaterialProviderAsset...
Constructors
public
SolidityMaterialProviderAsset()Methods
Public Methods (2)
public
MaterialProvider<Material> build(MaterialProviderAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
Inheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.SolidityMaterialProvider;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class SolidityMaterialProviderAsset extends MaterialProviderAsset {
public static final BuilderCodec<SolidityMaterialProviderAsset> CODEC = BuilderCodec.builder(
SolidityMaterialProviderAsset.class, SolidityMaterialProviderAsset::new, MaterialProviderAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Solid", MaterialProviderAsset.CODEC, true), (t, k) -> t.solidMaterialProvider = k, k -> k.solidMaterialProvider)
.add()
.append(new KeyedCodec<>("Empty", MaterialProviderAsset.CODEC, true), (t, k) -> t.emptyMaterialProvider = k, k -> k.emptyMaterialProvider)
.add()
.build();
private MaterialProviderAsset solidMaterialProvider = new ConstantMaterialProviderAsset();
private MaterialProviderAsset emptyMaterialProvider = new ConstantMaterialProviderAsset();
public SolidityMaterialProviderAsset() {
}
@Nonnull
@Override
public MaterialProvider<Material> build(@Nonnull MaterialProviderAsset.Argument argument) {
return (MaterialProvider<Material>)(super.skip()
? MaterialProvider.noMaterialProvider()
: new SolidityMaterialProvider<>(this.solidMaterialProvider.build(argument), this.emptyMaterialProvider.build(argument)));
}
@Override
public void cleanUp() {
this.solidMaterialProvider.cleanUp();
this.emptyMaterialProvider.cleanUp();
}
}