classpublicPriority 3
NotConditionAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.NotConditionAsset
extends ConditionAsset
1
Methods
1
Public Methods
0
Fields
1
Constructors
Constants
BuilderCodec<NotConditionAsset>CODEC= BuilderCodec.builder(
NotConditionAsset.class, NotConditionAsset::new, ConditionAsset.AB...
Constructors
public
NotConditionAsset()Methods
Public Methods (1)
public
SpaceAndDepthMaterialProvider.Condition build()@Nonnull@Override
Inheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions.NotCondition;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class NotConditionAsset extends ConditionAsset {
public static final BuilderCodec<NotConditionAsset> CODEC = BuilderCodec.builder(
NotConditionAsset.class, NotConditionAsset::new, ConditionAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Condition", ConditionAsset.CODEC, true), (t, k) -> t.conditionAsset = k, k -> k.conditionAsset)
.add()
.build();
private ConditionAsset conditionAsset = new AlwaysTrueConditionAsset();
public NotConditionAsset() {
}
@Nonnull
@Override
public SpaceAndDepthMaterialProvider.Condition build() {
return new NotCondition(this.conditionAsset.build());
}
}