HyCodeYourTale
classpublicPriority 3

OrConditionAsset

com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.OrConditionAsset

extends ConditionAsset

1

Methods

1

Public Methods

1

Fields

1

Constructors

Constants

BuilderCodec<OrConditionAsset>CODEC= BuilderCodec.builder(OrConditionAsset.class, OrConditionAsset::new, ConditionAsset.ABSTRACT_CODEC...

Constructors

public
OrConditionAsset()

Methods

Public Methods (1)

public
SpaceAndDepthMaterialProvider.Condition build()
@Nonnull@Override

Fields

Private/Package Fields (1)

privateConditionAsset[] conditionAssets

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets;

import com.hypixel.hytale.builtin.hytalegenerator.LoggerUtil;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions.OrCondition;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import com.hypixel.hytale.codec.validation.Validators;
import java.util.ArrayList;
import javax.annotation.Nonnull;

public class OrConditionAsset extends ConditionAsset {
   public static final BuilderCodec<OrConditionAsset> CODEC = BuilderCodec.builder(OrConditionAsset.class, OrConditionAsset::new, ConditionAsset.ABSTRACT_CODEC)
      .append(
         new KeyedCodec<>("Conditions", new ArrayCodec<>(ConditionAsset.CODEC, ConditionAsset[]::new), true),
         (t, k) -> t.conditionAssets = k,
         k -> k.conditionAssets
      )
      .addValidator(Validators.nonNullArrayElements())
      .add()
      .build();
   private ConditionAsset[] conditionAssets = new ConditionAsset[0];

   public OrConditionAsset() {
   }

   @Nonnull
   @Override
   public SpaceAndDepthMaterialProvider.Condition build() {
      ArrayList<SpaceAndDepthMaterialProvider.Condition> conditions = new ArrayList<>(this.conditionAssets.length);

      for (ConditionAsset asset : this.conditionAssets) {
         if (asset == null) {
            LoggerUtil.getLogger().warning("Null condition asset found, skipped.");
         } else {
            conditions.add(asset.build());
         }
      }

      return new OrCondition(conditions);
   }
}