classpublicPriority 3
MaterialPatternAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.MaterialPatternAsset
extends PatternAsset
1
Methods
1
Public Methods
0
Fields
1
Constructors
Constants
BuilderCodec<MaterialPatternAsset>CODEC= BuilderCodec.builder(
MaterialPatternAsset.class, MaterialPatternAsset::new, PatternAsse...
Constructors
public
MaterialPatternAsset()Methods
Public Methods (1)
public
Pattern build(PatternAsset.Argument argument)@Override
Inheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.MaterialPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class MaterialPatternAsset extends PatternAsset {
public static final BuilderCodec<MaterialPatternAsset> CODEC = BuilderCodec.builder(
MaterialPatternAsset.class, MaterialPatternAsset::new, PatternAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Material", MaterialAsset.CODEC, true), (asset, value) -> asset.materialAsset = value, value -> value.materialAsset)
.add()
.build();
private MaterialAsset materialAsset = new MaterialAsset();
public MaterialPatternAsset() {
}
@Override
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Material material = this.materialAsset.build(argument.materialCache);
return new MaterialPattern(material);
}
}
}