HyCodeYourTale
classpublicPriority 3

OrPatternAsset

com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.OrPatternAsset

extends PatternAsset

2

Methods

2

Public Methods

1

Fields

1

Constructors

Constants

BuilderCodec<OrPatternAsset>CODEC= BuilderCodec.builder(OrPatternAsset.class, OrPatternAsset::new, PatternAsset.ABSTRACT_CODEC) ...

Constructors

public
OrPatternAsset()

Methods

Public Methods (2)

public
Pattern build(PatternAsset.Argument argument)
@Nonnull@Override
public
void cleanUp()
@Override

Fields

Private/Package Fields (1)

privatePatternAsset[] patternAssets

Inheritance

Parent
Current
Interface
Child

Use mouse wheel to zoom, drag to pan. Click nodes to navigate.

Related Classes

Source Code

package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;

import com.hypixel.hytale.builtin.hytalegenerator.patterns.OrPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import java.util.ArrayList;
import javax.annotation.Nonnull;

public class OrPatternAsset extends PatternAsset {
   public static final BuilderCodec<OrPatternAsset> CODEC = BuilderCodec.builder(OrPatternAsset.class, OrPatternAsset::new, PatternAsset.ABSTRACT_CODEC)
      .append(
         new KeyedCodec<>("Patterns", new ArrayCodec<>(PatternAsset.CODEC, PatternAsset[]::new), true), (t, k) -> t.patternAssets = k, k -> k.patternAssets
      )
      .add()
      .build();
   private PatternAsset[] patternAssets = new PatternAsset[0];

   public OrPatternAsset() {
   }

   @Nonnull
   @Override
   public Pattern build(@Nonnull PatternAsset.Argument argument) {
      if (super.isSkipped()) {
         return Pattern.noPattern();
      } else {
         ArrayList<Pattern> patterns = new ArrayList<>(this.patternAssets.length);

         for (PatternAsset asset : this.patternAssets) {
            if (!asset.isSkipped()) {
               patterns.add(asset.build(argument));
            }
         }

         return new OrPattern(patterns);
      }
   }

   @Override
   public void cleanUp() {
      for (PatternAsset patternAsset : this.patternAssets) {
         patternAsset.cleanUp();
      }
   }
}