classpublicPriority 3
WeightedAssignmentsAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.propassignments.WeightedAssignmentsAsset
extends AssignmentsAsset
3
Methods
3
Public Methods
3
Fields
1
Constructors
Constants
BuilderCodec<WeightedAssignmentsAsset>CODEC= BuilderCodec.builder(
WeightedAssignmentsAsset.class, WeightedAssignmentsAsset::new, Ass...
AssetBuilderCodec<String, WeightedAssignmentsAsset.WeightedAssets>CODEC= AssetBuilderCodec.builder(
WeightedAssignmentsAsset.WeightedAssets.class,
...
Constructors
public
WeightedAssignmentsAsset()Methods
Public Methods (3)
public
Assignments build(AssignmentsAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
public
String getId()Fields
Private/Package Fields (3)
private
String seedprivate
double skipChanceprivate
WeightedAssignmentsAsset.WeightedAssets[] weightedAssetsInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.propassignments;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
import com.hypixel.hytale.builtin.hytalegenerator.datastructures.WeightedMap;
import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.Assignments;
import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.WeightedAssignments;
import com.hypixel.hytale.builtin.hytalegenerator.seed.SeedBox;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import javax.annotation.Nonnull;
public class WeightedAssignmentsAsset extends AssignmentsAsset {
public static final BuilderCodec<WeightedAssignmentsAsset> CODEC = BuilderCodec.builder(
WeightedAssignmentsAsset.class, WeightedAssignmentsAsset::new, AssignmentsAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("SkipChance", Codec.DOUBLE, true), (asset, v) -> asset.skipChance = v, asset -> asset.skipChance)
.add()
.append(new KeyedCodec<>("Seed", Codec.STRING, true), (asset, v) -> asset.seed = v, asset -> asset.seed)
.add()
.append(
new KeyedCodec<>(
"WeightedAssignments", new ArrayCodec<>(WeightedAssignmentsAsset.WeightedAssets.CODEC, WeightedAssignmentsAsset.WeightedAssets[]::new), true
),
(asset, v) -> asset.weightedAssets = v,
asset -> asset.weightedAssets
)
.add()
.build();
private WeightedAssignmentsAsset.WeightedAssets[] weightedAssets = new WeightedAssignmentsAsset.WeightedAssets[0];
private String seed = "";
private double skipChance = 0.0;
public WeightedAssignmentsAsset() {
}
@Nonnull
@Override
public Assignments build(@Nonnull AssignmentsAsset.Argument argument) {
if (super.skip()) {
return Assignments.noPropDistribution(argument.runtime);
} else {
WeightedMap<Assignments> weightMap = new WeightedMap<>();
for (WeightedAssignmentsAsset.WeightedAssets asset : this.weightedAssets) {
weightMap.add(asset.assignmentsAsset.build(argument), asset.weight);
}
SeedBox childSeed = argument.parentSeed.child(this.seed);
return new WeightedAssignments(weightMap, childSeed.createSupplier().get(), this.skipChance, argument.runtime);
}
}
@Override
public void cleanUp() {
for (WeightedAssignmentsAsset.WeightedAssets weightedAsset : this.weightedAssets) {
weightedAsset.cleanUp();
}
}
public static class WeightedAssets implements Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, WeightedAssignmentsAsset.WeightedAssets>> {
public static final AssetBuilderCodec<String, WeightedAssignmentsAsset.WeightedAssets> CODEC = AssetBuilderCodec.builder(
WeightedAssignmentsAsset.WeightedAssets.class,
WeightedAssignmentsAsset.WeightedAssets::new,
Codec.STRING,
(asset, id) -> asset.id = id,
config -> config.id,
(config, data) -> config.data = data,
config -> config.data
)
.append(new KeyedCodec<>("Weight", Codec.DOUBLE, true), (t, v) -> t.weight = v, t -> t.weight)
.add()
.append(new KeyedCodec<>("Assignments", AssignmentsAsset.CODEC, true), (t, v) -> t.assignmentsAsset = v, t -> t.assignmentsAsset)
.add()
.build();
private String id;
private AssetExtraInfo.Data data;
private double weight = 1.0;
private AssignmentsAsset assignmentsAsset = new ConstantAssignmentsAsset();
public WeightedAssets() {
}
public String getId() {
return this.id;
}
@Override
public void cleanUp() {
this.assignmentsAsset.cleanUp();
}
}
}