classpublicPriority 3
ColumnPropAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.props.ColumnPropAsset
extends PropAsset
3
Methods
3
Public Methods
1
Fields
1
Constructors
Constants
BuilderCodec<ColumnPropAsset>CODEC= BuilderCodec.builder(ColumnPropAsset.class, ColumnPropAsset::new, PropAsset.ABSTRACT_CODEC)
...
AssetBuilderCodec<String, ColumnPropAsset.ColumnBlock>CODEC= AssetBuilderCodec.builder(
ColumnPropAsset.ColumnBlock.class,
ColumnPropA...
Constructors
public
ColumnPropAsset()Methods
Public Methods (3)
public
Prop build(PropAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
public
String getId()Fields
Private/Package Fields (1)
private
ColumnPropAsset.ColumnBlock[] columnBlocksInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.props;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.BlockMask;
import com.hypixel.hytale.builtin.hytalegenerator.assets.blockmask.BlockMaskAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.StaticDirectionalityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.OriginScannerAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.props.ColumnProp;
import com.hypixel.hytale.builtin.hytalegenerator.props.Prop;
import com.hypixel.hytale.builtin.hytalegenerator.props.directionality.Directionality;
import com.hypixel.hytale.builtin.hytalegenerator.scanners.Scanner;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import java.util.ArrayList;
import javax.annotation.Nonnull;
public class ColumnPropAsset extends PropAsset {
public static final BuilderCodec<ColumnPropAsset> CODEC = BuilderCodec.builder(ColumnPropAsset.class, ColumnPropAsset::new, PropAsset.ABSTRACT_CODEC)
.append(
new KeyedCodec<>("ColumnBlocks", new ArrayCodec<>(ColumnPropAsset.ColumnBlock.CODEC, ColumnPropAsset.ColumnBlock[]::new), true),
(asset, v) -> asset.columnBlocks = v,
asset -> asset.columnBlocks
)
.add()
.append(new KeyedCodec<>("BlockMask", BlockMaskAsset.CODEC, false), (asset, v) -> asset.blockMaskAsset = v, asset -> asset.blockMaskAsset)
.add()
.append(
new KeyedCodec<>("Directionality", DirectionalityAsset.CODEC, true), (asset, v) -> asset.directionalityAsset = v, asset -> asset.directionalityAsset
)
.add()
.append(new KeyedCodec<>("Scanner", ScannerAsset.CODEC, true), (asset, v) -> asset.scannerAsset = v, asset -> asset.scannerAsset)
.add()
.build();
private ColumnPropAsset.ColumnBlock[] columnBlocks = new ColumnPropAsset.ColumnBlock[0];
private BlockMaskAsset blockMaskAsset = new BlockMaskAsset();
private DirectionalityAsset directionalityAsset = new StaticDirectionalityAsset();
private ScannerAsset scannerAsset = new OriginScannerAsset();
public ColumnPropAsset() {
}
@Nonnull
@Override
public Prop build(@Nonnull PropAsset.Argument argument) {
if (super.skip()) {
return Prop.noProp();
} else if (this.directionalityAsset == null) {
return Prop.noProp();
} else {
ArrayList<Integer> blockPositions = new ArrayList<>();
ArrayList<Material> blockTypes = new ArrayList<>();
for (int i = 0; i < this.columnBlocks.length; i++) {
blockPositions.add(this.columnBlocks[i].y);
blockTypes.add(this.columnBlocks[i].materialAsset.build(argument.materialCache));
}
BlockMask blockMask = null;
if (this.blockMaskAsset != null) {
blockMask = this.blockMaskAsset.build(argument.materialCache);
} else {
blockMask = new BlockMask();
}
Directionality directionality = this.directionalityAsset.build(DirectionalityAsset.argumentFrom(argument));
Scanner scanner = this.scannerAsset.build(ScannerAsset.argumentFrom(argument));
return new ColumnProp(blockPositions, blockTypes, blockMask, scanner, directionality, argument.materialCache);
}
}
@Override
public void cleanUp() {
this.blockMaskAsset.cleanUp();
this.directionalityAsset.cleanUp();
this.scannerAsset.cleanUp();
}
public static class ColumnBlock implements JsonAssetWithMap<String, DefaultAssetMap<String, ColumnPropAsset.ColumnBlock>> {
public static final AssetBuilderCodec<String, ColumnPropAsset.ColumnBlock> CODEC = AssetBuilderCodec.builder(
ColumnPropAsset.ColumnBlock.class,
ColumnPropAsset.ColumnBlock::new,
Codec.STRING,
(asset, id) -> asset.id = id,
config -> config.id,
(config, data) -> config.data = data,
config -> config.data
)
.append(new KeyedCodec<>("Y", Codec.INTEGER, true), (t, y) -> t.y = y, t -> t.y)
.add()
.append(new KeyedCodec<>("Material", MaterialAsset.CODEC, true), (asset, value) -> asset.materialAsset = value, asset -> asset.materialAsset)
.add()
.build();
private String id;
private AssetExtraInfo.Data data;
private int y = 1;
private MaterialAsset materialAsset = new MaterialAsset("Empty", "Empty");
public ColumnBlock() {
}
public String getId() {
return this.id;
}
}
}