classpublicPriority 3
PatternDirectionalityAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.PatternDirectionalityAsset
extends DirectionalityAsset
2
Methods
2
Public Methods
2
Fields
1
Constructors
Constants
BuilderCodec<PatternDirectionalityAsset>CODEC= BuilderCodec.builder(
PatternDirectionalityAsset.class, PatternDirectionalityAsset::new,...
Constructors
public
PatternDirectionalityAsset()Methods
Public Methods (2)
public
Directionality build(DirectionalityAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
Fields
Private/Package Fields (2)
private
OrthogonalDirection prefabDirectionprivate
String seedInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality;
import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.ConstantPatternAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.builtin.hytalegenerator.props.directionality.Directionality;
import com.hypixel.hytale.builtin.hytalegenerator.props.directionality.OrthogonalDirection;
import com.hypixel.hytale.builtin.hytalegenerator.props.directionality.PatternDirectionality;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class PatternDirectionalityAsset extends DirectionalityAsset {
public static final BuilderCodec<PatternDirectionalityAsset> CODEC = BuilderCodec.builder(
PatternDirectionalityAsset.class, PatternDirectionalityAsset::new, DirectionalityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("InitialDirection", OrthogonalDirection.CODEC, true), (asset, v) -> asset.prefabDirection = v, asset -> asset.prefabDirection)
.add()
.append(new KeyedCodec<>("Seed", Codec.STRING, true), (asset, v) -> asset.seed = v, asset -> asset.seed)
.add()
.append(new KeyedCodec<>("NorthPattern", PatternAsset.CODEC, true), (asset, v) -> asset.northPatternAsset = v, asset -> asset.northPatternAsset)
.add()
.append(new KeyedCodec<>("SouthPattern", PatternAsset.CODEC, true), (asset, v) -> asset.southPatternAsset = v, asset -> asset.southPatternAsset)
.add()
.append(new KeyedCodec<>("EastPattern", PatternAsset.CODEC, true), (asset, v) -> asset.eastPatternAsset = v, asset -> asset.eastPatternAsset)
.add()
.append(new KeyedCodec<>("WestPattern", PatternAsset.CODEC, true), (asset, v) -> asset.westPatternAsset = v, asset -> asset.westPatternAsset)
.add()
.build();
private String seed = "A";
private OrthogonalDirection prefabDirection = OrthogonalDirection.N;
private PatternAsset northPatternAsset = new ConstantPatternAsset();
private PatternAsset southPatternAsset = new ConstantPatternAsset();
private PatternAsset eastPatternAsset = new ConstantPatternAsset();
private PatternAsset westPatternAsset = new ConstantPatternAsset();
public PatternDirectionalityAsset() {
}
@Nonnull
@Override
public Directionality build(@Nonnull DirectionalityAsset.Argument argument) {
int intSeed = argument.parentSeed.child(this.seed).createSupplier().get();
OrthogonalDirection direction = this.prefabDirection;
Pattern northPattern = this.northPatternAsset == null ? Pattern.noPattern() : this.northPatternAsset.build(PatternAsset.argumentFrom(argument));
Pattern southPattern = this.southPatternAsset == null ? Pattern.noPattern() : this.southPatternAsset.build(PatternAsset.argumentFrom(argument));
Pattern eastPattern = this.eastPatternAsset == null ? Pattern.noPattern() : this.eastPatternAsset.build(PatternAsset.argumentFrom(argument));
Pattern westPattern = this.westPatternAsset == null ? Pattern.noPattern() : this.westPatternAsset.build(PatternAsset.argumentFrom(argument));
return new PatternDirectionality(direction, southPattern, northPattern, eastPattern, westPattern, intSeed);
}
@Override
public void cleanUp() {
this.northPatternAsset.cleanUp();
this.southPatternAsset.cleanUp();
this.eastPatternAsset.cleanUp();
this.westPatternAsset.cleanUp();
}
}