classpublicPriority 3
PositionsTwistDensity
com.hypixel.hytale.builtin.hytalegenerator.density.nodes.PositionsTwistDensity
extends Density
2
Methods
2
Public Methods
7
Fields
1
Constructors
Constructors
public
PositionsTwistDensity(Density input, PositionProvider positions, Double2DoubleFunction twistCurve, Vector3d twistAxis, double maxDistance, boolean distanceNormalized, boolean zeroPositionsY)Methods
Public Methods (2)
public
double process(Density.Context context)@Override
public
void setInputs(Density[] inputs)@Override
Fields
Private/Package Fields (7)
private
boolean distanceNormalizedprivate
Density inputprivate
double maxDistanceprivate
PositionProvider positionsprivate
Vector3d twistAxisprivate
Double2DoubleFunction twistCurveprivate
boolean zeroPositionsYInheritance
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Current
Interface
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.VectorUtil;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider;
import com.hypixel.hytale.math.vector.Vector3d;
import it.unimi.dsi.fastutil.doubles.Double2DoubleFunction;
import java.util.ArrayList;
import java.util.function.Consumer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class PositionsTwistDensity extends Density {
@Nullable
private Density input;
@Nullable
private PositionProvider positions;
private Double2DoubleFunction twistCurve;
private Vector3d twistAxis;
private double maxDistance;
private boolean distanceNormalized;
private boolean zeroPositionsY;
public PositionsTwistDensity(
@Nullable Density input,
@Nullable PositionProvider positions,
@Nonnull Double2DoubleFunction twistCurve,
@Nonnull Vector3d twistAxis,
double maxDistance,
boolean distanceNormalized,
boolean zeroPositionsY
) {
if (maxDistance < 0.0) {
throw new IllegalArgumentException();
} else {
if (twistAxis.length() < 1.0E-9) {
twistAxis = new Vector3d(0.0, 1.0, 0.0);
}
this.input = input;
this.positions = positions;
this.twistCurve = twistCurve;
this.twistAxis = twistAxis;
this.maxDistance = maxDistance;
this.distanceNormalized = distanceNormalized;
this.zeroPositionsY = zeroPositionsY;
}
}
@Override
public double process(@Nonnull Density.Context context) {
if (this.input == null) {
return 0.0;
} else if (this.positions == null) {
return this.input.process(context);
} else {
Vector3d min = new Vector3d(context.position.x - this.maxDistance, context.position.y - this.maxDistance, context.position.z - this.maxDistance);
Vector3d max = new Vector3d(context.position.x + this.maxDistance, context.position.y + this.maxDistance, context.position.z + this.maxDistance);
Vector3d samplePoint = context.position.clone();
Vector3d queryPosition = context.position.clone();
if (this.zeroPositionsY) {
queryPosition.y = 0.0;
min.y = -1.0;
max.y = 1.0;
}
ArrayList<Vector3d> warpVectors = new ArrayList<>(10);
ArrayList<Double> warpDistances = new ArrayList<>(10);
Consumer<Vector3d> consumer = p -> {
double distance = p.distanceTo(queryPosition);
if (!(distance > this.maxDistance)) {
double normalizedDistance = distance / this.maxDistance;
Vector3d warpVectorx = samplePoint.clone();
double twistAngle;
if (this.distanceNormalized) {
twistAngle = this.twistCurve.applyAsDouble(normalizedDistance);
} else {
twistAngle = this.twistCurve.applyAsDouble(distance);
}
twistAngle /= 180.0;
twistAngle *= 3.141592653589793;
warpVectorx.subtract(p);
VectorUtil.rotateAroundAxis(warpVectorx, this.twistAxis, twistAngle);
warpVectorx.add(p);
warpVectorx.subtract(samplePoint);
warpVectors.add(warpVectorx);
if (this.distanceNormalized) {
warpDistances.add(normalizedDistance);
} else {
warpDistances.add(distance);
}
}
};
PositionProvider.Context positionsContext = new PositionProvider.Context(min, max, consumer, null, context.workerId);
this.positions.positionsIn(positionsContext);
if (warpVectors.isEmpty()) {
return this.input.process(context);
} else if (warpVectors.size() == 1) {
Vector3d warpVector = warpVectors.getFirst();
samplePoint.add(warpVector);
Density.Context childContext = new Density.Context(context);
childContext.position = samplePoint;
return this.input.process(childContext);
} else {
int possiblePointsSize = warpVectors.size();
ArrayList<Double> weights = new ArrayList<>(warpDistances.size());
double totalWeight = 0.0;
for (int i = 0; i < possiblePointsSize; i++) {
double distance = warpDistances.get(i);
double weight = 1.0 - distance;
weights.add(weight);
totalWeight += weight;
}
for (int i = 0; i < possiblePointsSize; i++) {
double weight = weights.get(i) / totalWeight;
Vector3d warpVector = warpVectors.get(i);
warpVector.scale(weight);
samplePoint.add(warpVector);
}
Density.Context childContext = new Density.Context(context);
childContext.position = samplePoint;
return this.input.process(childContext);
}
}
}
@Override
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
}
}