classpublicPriority 3
ModelAttachment
com.hypixel.hytale.server.core.asset.type.model.config.ModelAttachment
implements NetworkSerializable
7
Methods
7
Public Methods
5
Fields
2
Constructors
Constants
BuilderCodec<ModelAttachment>CODEC= BuilderCodec.builder(ModelAttachment.class, ModelAttachment::new)
.append(new KeyedCodec<>(...
Constructors
protected
ModelAttachment()public
ModelAttachment(String model, String texture, String gradientSet, String gradientId, double weight)Methods
Public Methods (7)
public
String getGradientId()public
String getGradientSet()public
String getModel()public
String getTexture()public
double getWeight()public
com.hypixel.hytale.protocol.ModelAttachment toPacket()@Nonnull
public
String toString()@Nonnull@Override
Fields
Protected Fields (5)
protected
String gradientIdprotected
String gradientSetprotected
String modelprotected
String textureprotected
double weightInheritance
Parent
Current
Interface
Child
Use mouse wheel to zoom, drag to pan. Click nodes to navigate.
Related Classes
Source Code
package com.hypixel.hytale.server.core.asset.type.model.config;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.schema.metadata.ui.UIEditor;
import com.hypixel.hytale.server.core.asset.common.CommonAssetValidator;
import com.hypixel.hytale.server.core.cosmetics.CosmeticAssetValidator;
import com.hypixel.hytale.server.core.cosmetics.CosmeticType;
import com.hypixel.hytale.server.core.io.NetworkSerializable;
import javax.annotation.Nonnull;
public class ModelAttachment implements NetworkSerializable<com.hypixel.hytale.protocol.ModelAttachment> {
public static final BuilderCodec<ModelAttachment> CODEC = BuilderCodec.builder(ModelAttachment.class, ModelAttachment::new)
.append(new KeyedCodec<>("Model", Codec.STRING), (modelAttachment, s) -> modelAttachment.model = s, modelAttachment -> modelAttachment.model)
.addValidator(CommonAssetValidator.MODEL_CHARACTER_ATTACHMENT)
.add()
.<String>append(
new KeyedCodec<>("Texture", Codec.STRING), (modelAttachment, s) -> modelAttachment.texture = s, modelAttachment -> modelAttachment.texture
)
.addValidator(CommonAssetValidator.TEXTURE_CHARACTER_ATTACHMENT)
.add()
.<String>append(
new KeyedCodec<>("GradientSet", Codec.STRING), (modelAttachment, s) -> modelAttachment.gradientSet = s, modelAttachment -> modelAttachment.gradientSet
)
.metadata(new UIEditor(new UIEditor.Dropdown("GradientSets")))
.addValidator(new CosmeticAssetValidator(CosmeticType.GRADIENT_SETS))
.add()
.<String>append(
new KeyedCodec<>("GradientId", Codec.STRING), (modelAttachment, s) -> modelAttachment.gradientId = s, modelAttachment -> modelAttachment.gradientId
)
.metadata(new UIEditor(new UIEditor.Dropdown("GradientIds")))
.add()
.addField(
new KeyedCodec<>("Weight", Codec.DOUBLE), (modelAttachment, aDouble) -> modelAttachment.weight = aDouble, modelAttachment -> modelAttachment.weight
)
.build();
protected String model;
protected String texture;
protected String gradientSet;
protected String gradientId;
protected double weight = 1.0;
public ModelAttachment(String model, String texture, String gradientSet, String gradientId, double weight) {
this.model = model;
this.texture = texture;
this.gradientSet = gradientSet;
this.gradientId = gradientId;
this.weight = weight;
}
protected ModelAttachment() {
}
public String getModel() {
return this.model;
}
public String getTexture() {
return this.texture;
}
public String getGradientId() {
return this.gradientId;
}
public String getGradientSet() {
return this.gradientSet;
}
public double getWeight() {
return this.weight;
}
@Nonnull
public com.hypixel.hytale.protocol.ModelAttachment toPacket() {
com.hypixel.hytale.protocol.ModelAttachment packet = new com.hypixel.hytale.protocol.ModelAttachment();
packet.model = this.model;
packet.texture = this.texture;
packet.gradientSet = this.gradientSet;
packet.gradientId = this.gradientId;
return packet;
}
@Nonnull
@Override
public String toString() {
return "ModelAttachment{model='"
+ this.model
+ "', texture='"
+ this.texture
+ "', gradientSet='"
+ this.gradientSet
+ "', gradientId='"
+ this.gradientId
+ "', weight="
+ this.weight
+ "}";
}
}