classpublicPriority 3
ParticleSystemPacketGenerator
com.hypixel.hytale.server.core.asset.type.particle.ParticleSystemPacketGenerator
extends DefaultAssetPacketGenerator
3
Methods
3
Public Methods
0
Fields
1
Constructors
Constructors
public
ParticleSystemPacketGenerator()Methods
Public Methods (3)
public
Packet generateInitPacket(DefaultAssetMap<String, ParticleSystem> assetMap, Map<String, ParticleSystem> assets)@Nonnull@Override
public
Packet generateRemovePacket(Set<String> removed)@Nonnull@Override
public
Packet generateUpdatePacket(Map<String, ParticleSystem> loadedAssets)@Nonnull@Override
Inheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.server.core.asset.type.particle;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.UpdateType;
import com.hypixel.hytale.protocol.packets.assets.UpdateParticleSystems;
import com.hypixel.hytale.server.core.asset.packet.DefaultAssetPacketGenerator;
import com.hypixel.hytale.server.core.asset.type.particle.config.ParticleSystem;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import java.util.Map;
import java.util.Set;
import java.util.Map.Entry;
import javax.annotation.Nonnull;
public class ParticleSystemPacketGenerator extends DefaultAssetPacketGenerator<String, ParticleSystem> {
public ParticleSystemPacketGenerator() {
}
@Nonnull
@Override
public Packet generateInitPacket(DefaultAssetMap<String, ParticleSystem> assetMap, @Nonnull Map<String, ParticleSystem> assets) {
UpdateParticleSystems packet = new UpdateParticleSystems();
packet.type = UpdateType.Init;
packet.particleSystems = new Object2ObjectOpenHashMap();
for (Entry<String, ParticleSystem> entry : assets.entrySet()) {
packet.particleSystems.put(entry.getKey(), entry.getValue().toPacket());
}
return packet;
}
@Nonnull
@Override
public Packet generateUpdatePacket(@Nonnull Map<String, ParticleSystem> loadedAssets) {
UpdateParticleSystems packet = new UpdateParticleSystems();
packet.type = UpdateType.AddOrUpdate;
packet.particleSystems = new Object2ObjectOpenHashMap();
for (Entry<String, ParticleSystem> entry : loadedAssets.entrySet()) {
packet.particleSystems.put(entry.getKey(), entry.getValue().toPacket());
}
return packet;
}
@Nonnull
@Override
public Packet generateRemovePacket(@Nonnull Set<String> removed) {
UpdateParticleSystems packet = new UpdateParticleSystems();
packet.type = UpdateType.Remove;
packet.removedParticleSystems = removed.toArray(String[]::new);
return packet;
}
}