classpublicPriority 3
ParticleCollision
com.hypixel.hytale.server.core.asset.type.particle.config.ParticleCollision
implements NetworkSerializable
5
Methods
5
Public Methods
3
Fields
2
Constructors
Constants
BuilderCodec<ParticleCollision>CODEC= BuilderCodec.builder(ParticleCollision.class, ParticleCollision::new)
.append(
new...
Constructors
protected
ParticleCollision()public
ParticleCollision(ParticleCollisionBlockType blockType, ParticleCollisionAction action, ParticleRotationInfluence particleRotationInfluence)Methods
Public Methods (5)
public
ParticleCollisionBlockType getParticleMapCollision()public
ParticleRotationInfluence getParticleRotationInfluence()public
ParticleCollisionAction getType()public
com.hypixel.hytale.protocol.ParticleCollision toPacket()@Nonnull
public
String toString()@Nonnull@Override
Fields
Private/Package Fields (3)
private
ParticleCollisionAction actionprivate
ParticleCollisionBlockType blockTypeprivate
ParticleRotationInfluence particleRotationInfluenceInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.server.core.asset.type.particle.config;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.EnumCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.protocol.ParticleCollisionAction;
import com.hypixel.hytale.protocol.ParticleCollisionBlockType;
import com.hypixel.hytale.protocol.ParticleRotationInfluence;
import com.hypixel.hytale.server.core.io.NetworkSerializable;
import javax.annotation.Nonnull;
public class ParticleCollision implements NetworkSerializable<com.hypixel.hytale.protocol.ParticleCollision> {
public static final BuilderCodec<ParticleCollision> CODEC = BuilderCodec.builder(ParticleCollision.class, ParticleCollision::new)
.append(
new KeyedCodec<>("BlockType", new EnumCodec<>(ParticleCollisionBlockType.class)),
(particleCollision, o) -> particleCollision.blockType = o,
particleCollision -> particleCollision.blockType
)
.addValidator(Validators.nonNull())
.add()
.<ParticleCollisionAction>append(
new KeyedCodec<>("Action", new EnumCodec<>(ParticleCollisionAction.class)),
(particleCollision, o) -> particleCollision.action = o,
particleCollision -> particleCollision.action
)
.addValidator(Validators.nonNull())
.add()
.append(
new KeyedCodec<>("ParticleRotationInfluence", new EnumCodec<>(ParticleRotationInfluence.class)),
(particleCollision, o) -> particleCollision.particleRotationInfluence = o,
particleCollision -> particleCollision.particleRotationInfluence
)
.add()
.build();
@Nonnull
private ParticleCollisionBlockType blockType = ParticleCollisionBlockType.None;
@Nonnull
private ParticleCollisionAction action = ParticleCollisionAction.Expire;
private ParticleRotationInfluence particleRotationInfluence;
public ParticleCollision(ParticleCollisionBlockType blockType, ParticleCollisionAction action, ParticleRotationInfluence particleRotationInfluence) {
this.blockType = blockType;
this.action = action;
this.particleRotationInfluence = particleRotationInfluence;
}
protected ParticleCollision() {
}
public ParticleCollisionBlockType getParticleMapCollision() {
return this.blockType;
}
public ParticleCollisionAction getType() {
return this.action;
}
public ParticleRotationInfluence getParticleRotationInfluence() {
return this.particleRotationInfluence;
}
@Nonnull
public com.hypixel.hytale.protocol.ParticleCollision toPacket() {
com.hypixel.hytale.protocol.ParticleCollision packet = new com.hypixel.hytale.protocol.ParticleCollision();
packet.blockType = this.blockType;
packet.action = this.action;
packet.particleRotationInfluence = this.particleRotationInfluence != null ? this.particleRotationInfluence : ParticleRotationInfluence.None;
return packet;
}
@Nonnull
@Override
public String toString() {
return "ParticleCollision{blockType="
+ this.blockType
+ ", action="
+ this.action
+ ", particleRotationInfluence="
+ this.particleRotationInfluence
+ "}";
}
}