classpublicPriority 3
TimeFloat
com.hypixel.hytale.server.core.asset.type.weather.config.TimeFloat
3
Methods
3
Public Methods
2
Fields
2
Constructors
Constants
BuilderCodec<TimeFloat>CODEC= BuilderCodec.builder(TimeFloat.class, TimeFloat::new)
.append(new KeyedCodec<>("Hour", Code...
Constructors
protected
TimeFloat()public
TimeFloat(float hour, float value)Methods
Public Methods (3)
public
float getHour()public
float getValue()public
String toString()@Nonnull@Override
Fields
Protected Fields (2)
protected
float hourprotected
float valueRelated Classes
Source Code
package com.hypixel.hytale.server.core.asset.type.weather.config;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import javax.annotation.Nonnull;
public class TimeFloat {
public static final BuilderCodec<TimeFloat> CODEC = BuilderCodec.builder(TimeFloat.class, TimeFloat::new)
.append(new KeyedCodec<>("Hour", Codec.DOUBLE), (timeFloat, i) -> timeFloat.hour = i.floatValue(), timeFloat -> (double)timeFloat.getHour())
.addValidator(Validators.range(0.0, 24.0))
.add()
.addField(new KeyedCodec<>("Value", Codec.DOUBLE), (timeFloat, d) -> timeFloat.value = d.floatValue(), timeFloat -> (double)timeFloat.value)
.build();
protected float hour;
protected float value;
public TimeFloat(float hour, float value) {
this.hour = hour;
this.value = value;
}
protected TimeFloat() {
}
public float getHour() {
return this.hour;
}
public float getValue() {
return this.value;
}
@Nonnull
@Override
public String toString() {
return "TimeFloat{hour=" + this.hour + ", value='" + this.value + "'}";
}
}