classpublicPriority 1
PlayerConnectionFlushSystem
com.hypixel.hytale.server.core.modules.entity.player.PlayerConnectionFlushSystem
extends EntityTickingSystem
implements RunWhenPausedSystem
4
Methods
4
Public Methods
1
Fields
1
Constructors
Constants
Set<Dependency<EntityStore>>DEPENDENCIES= Set.of(
new SystemGroupDependency<>(Order.AFTER, EntityStore.SEND_PACKET_GROUP),
new ...
Constructors
public
PlayerConnectionFlushSystem(ComponentType<EntityStore, PlayerRef> componentType)Methods
Public Methods (4)
public
Set<Dependency<EntityStore>> getDependencies()@Nonnull@Override
public
Query<EntityStore> getQuery()@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)@Override
public
void tick(float dt, int systemIndex, Store<EntityStore> store)@Override
Fields
Private/Package Fields (1)
private
ComponentType<EntityStore, PlayerRef> componentType