classpublicPriority 1
PlayerProcessMovementSystem
com.hypixel.hytale.server.core.modules.entity.player.PlayerProcessMovementSystem
extends EntityTickingSystem
2
Methods
2
Public Methods
8
Fields
1
Constructors
Constructors
public
PlayerProcessMovementSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, Velocity> velocityComponentType, ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType)Methods
Public Methods (2)
public
Query<EntityStore> getQuery()@Nonnull@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)@Override
Fields
Private/Package Fields (8)
private
ComponentType<EntityStore, BoundingBox> boundingBoxComponentTypeprivate
ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentTypeprivate
ComponentType<EntityStore, Player> playerComponentTypeprivate
ComponentType<EntityStore, PlayerRef> playerRefComponentTypeprivate
ComponentType<EntityStore, PositionDataComponent> positionDataComponentTypeprivate
Query<EntityStore> queryprivate
ComponentType<EntityStore, TransformComponent> transformComponentTypeprivate
ComponentType<EntityStore, Velocity> velocityComponentType