classpublicPriority 3
HideEntitySystems
com.hypixel.hytale.server.core.modules.entity.system.HideEntitySystems
4
Methods
4
Public Methods
0
Fields
1
Constructors
Constructors
public
HideEntitySystems()Methods
Public Methods (4)
public
Set<Dependency<EntityStore>> getDependencies()@Nonnull@Override
public
SystemGroup<EntityStore> getGroup()@Nullable@Override
public
Query<EntityStore> getQuery()@Nonnull@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)@Override
Related Classes
Source Code
package com.hypixel.hytale.server.core.modules.entity.system;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.SystemGroup;
import com.hypixel.hytale.component.dependency.Dependency;
import com.hypixel.hytale.component.dependency.Order;
import com.hypixel.hytale.component.dependency.SystemDependency;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.modules.entity.EntityModule;
import com.hypixel.hytale.server.core.modules.entity.component.HiddenFromAdventurePlayers;
import com.hypixel.hytale.server.core.modules.entity.player.PlayerSettings;
import com.hypixel.hytale.server.core.modules.entity.tracker.EntityTrackerSystems;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.Collections;
import java.util.Iterator;
import java.util.Set;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class HideEntitySystems {
public HideEntitySystems() {
}
public static class AdventurePlayerSystem extends EntityTickingSystem<EntityStore> {
@Nonnull
private final ComponentType<EntityStore, EntityTrackerSystems.EntityViewer> entityViewerComponentType = EntityTrackerSystems.EntityViewer.getComponentType();
@Nonnull
private final ComponentType<EntityStore, Player> playerComponentType = Player.getComponentType();
@Nonnull
private final ComponentType<EntityStore, HiddenFromAdventurePlayers> hiddenFromAdventurePlayersComponentType = HiddenFromAdventurePlayers.getComponentType();
@Nonnull
private final ComponentType<EntityStore, PlayerSettings> playerSettingsComponentType = EntityModule.get().getPlayerSettingsComponentType();
@Nonnull
private final Query<EntityStore> query = Query.and(this.entityViewerComponentType, this.playerComponentType, this.playerSettingsComponentType);
@Nonnull
private final Set<Dependency<EntityStore>> dependencies = Collections.singleton(
new SystemDependency<>(Order.AFTER, EntityTrackerSystems.CollectVisible.class)
);
public AdventurePlayerSystem() {
}
@Nullable
@Override
public SystemGroup<EntityStore> getGroup() {
return EntityTrackerSystems.FIND_VISIBLE_ENTITIES_GROUP;
}
@Nonnull
@Override
public Set<Dependency<EntityStore>> getDependencies() {
return this.dependencies;
}
@Nonnull
@Override
public Query<EntityStore> getQuery() {
return this.query;
}
@Override
public boolean isParallel(int archetypeChunkSize, int taskCount) {
return EntityTickingSystem.maybeUseParallel(archetypeChunkSize, taskCount);
}
@Override
public void tick(
float dt,
int index,
@Nonnull ArchetypeChunk<EntityStore> archetypeChunk,
@Nonnull Store<EntityStore> store,
@Nonnull CommandBuffer<EntityStore> commandBuffer
) {
EntityTrackerSystems.EntityViewer entityViewerComponent = archetypeChunk.getComponent(index, this.entityViewerComponentType);
assert entityViewerComponent != null;
PlayerSettings playerSettingsComponent = archetypeChunk.getComponent(index, this.playerSettingsComponentType);
assert playerSettingsComponent != null;
Player playerComponent = archetypeChunk.getComponent(index, this.playerComponentType);
assert playerComponent != null;
if (playerComponent.getGameMode() == GameMode.Adventure || !playerSettingsComponent.showEntityMarkers()) {
Iterator<Ref<EntityStore>> iterator = entityViewerComponent.visible.iterator();
while (iterator.hasNext()) {
Ref<EntityStore> ref = iterator.next();
if (commandBuffer.getArchetype(ref).contains(this.hiddenFromAdventurePlayersComponentType)) {
entityViewerComponent.hiddenCount++;
iterator.remove();
}
}
}
}
}
}