classpublicPriority 3
PatchStyle
com.hypixel.hytale.server.core.ui.PatchStyle
0
Methods
0
Public Methods
6
Fields
3
Constructors
Constants
BuilderCodec<PatchStyle>CODEC= BuilderCodec.builder(PatchStyle.class, PatchStyle::new)
.addField(new KeyedCodec<>("Texture...
Constructors
public
PatchStyle()public
PatchStyle(Value<String> texturePath)public
PatchStyle(Value<String> texturePath, Value<Integer> border)Fields
Private/Package Fields (6)
private
Value<Area> areaprivate
Value<Integer> borderprivate
Value<String> colorprivate
Value<Integer> horizontalBorderprivate
Value<String> texturePathprivate
Value<Integer> verticalBorderRelated Classes
Used By
Source Code
package com.hypixel.hytale.server.core.ui;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class PatchStyle {
public static final BuilderCodec<PatchStyle> CODEC = BuilderCodec.builder(PatchStyle.class, PatchStyle::new)
.addField(new KeyedCodec<>("TexturePath", ValueCodec.STRING), (p, t) -> p.texturePath = t, p -> p.texturePath)
.addField(new KeyedCodec<>("Border", ValueCodec.INTEGER), (p, t) -> p.border = t, p -> p.border)
.addField(new KeyedCodec<>("HorizonzalBorder", ValueCodec.INTEGER), (p, t) -> p.horizontalBorder = t, p -> p.horizontalBorder)
.addField(new KeyedCodec<>("VerticalBorder", ValueCodec.INTEGER), (p, t) -> p.verticalBorder = t, p -> p.verticalBorder)
.addField(new KeyedCodec<>("Color", ValueCodec.STRING), (p, t) -> p.color = t, p -> p.color)
.addField(new KeyedCodec<>("Area", new ValueCodec<>(Area.CODEC)), (p, t) -> p.area = t, p -> p.area)
.build();
private Value<String> texturePath;
private Value<Integer> border;
private Value<Integer> horizontalBorder;
private Value<Integer> verticalBorder;
private Value<String> color;
private Value<Area> area;
public PatchStyle() {
}
public PatchStyle(Value<String> texturePath) {
this.texturePath = texturePath;
}
public PatchStyle(Value<String> texturePath, Value<Integer> border) {
this.texturePath = texturePath;
this.border = border;
}
@Nonnull
public PatchStyle setTexturePath(Value<String> texturePath) {
this.texturePath = texturePath;
return this;
}
@Nonnull
public PatchStyle setBorder(Value<Integer> border) {
this.border = border;
return this;
}
@Nonnull
public PatchStyle setHorizontalBorder(Value<Integer> horizontalBorder) {
this.horizontalBorder = horizontalBorder;
return this;
}
@Nonnull
public PatchStyle setVerticalBorder(Value<Integer> verticalBorder) {
this.verticalBorder = verticalBorder;
return this;
}
@Nonnull
public PatchStyle setColor(Value<String> color) {
this.color = color;
return this;
}
@Nonnull
public PatchStyle setArea(Value<Area> area) {
this.area = area;
return this;
}
}