HyCodeYourTale
classpublicPriority 3

DirectGrid

com.hypixel.hytale.server.worldgen.climate.DirectGrid

implements CellDistanceFunction

4

Methods

4

Public Methods

0

Fields

1

Constructors

Constants

DirectGridINSTANCE= new DirectGrid()

Constructors

public
DirectGrid()

Methods

Public Methods (4)

public
void evalPoint(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator)
@Override
public
void evalPoint2(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator)
@Override
public
void nearest2D(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator)
@Override
public
void transition2D(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator)
@Override

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.server.worldgen.climate;

import com.hypixel.hytale.procedurallib.logic.ResultBuffer;
import com.hypixel.hytale.procedurallib.logic.cell.CellDistanceFunction;
import com.hypixel.hytale.procedurallib.logic.cell.evaluator.PointEvaluator;
import com.hypixel.hytale.procedurallib.logic.point.PointConsumer;

public class DirectGrid implements CellDistanceFunction {
   public static final DirectGrid INSTANCE = new DirectGrid();

   public DirectGrid() {
   }

   @Override
   public void nearest2D(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator) {
      buffer.x = x;
      buffer.y = y;
   }

   @Override
   public void nearest3D(
      int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, PointEvaluator pointEvaluator
   ) {
      buffer.x = x;
      buffer.y = y;
      buffer.z = z;
   }

   @Override
   public void transition2D(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator) {
   }

   @Override
   public void transition3D(
      int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, PointEvaluator pointEvaluator
   ) {
   }

   @Override
   public void evalPoint(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator) {
   }

   @Override
   public void evalPoint(
      int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, PointEvaluator pointEvaluator
   ) {
   }

   @Override
   public void evalPoint2(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, PointEvaluator pointEvaluator) {
   }

   @Override
   public void evalPoint2(
      int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, PointEvaluator pointEvaluator
   ) {
   }

   @Override
   public <T> void collect(
      int originalSeed,
      int seed,
      int minX,
      int minY,
      int maxX,
      int maxY,
      ResultBuffer.Bounds2d bounds,
      T ctx,
      PointConsumer<T> collector,
      PointEvaluator pointEvaluator
   ) {
   }
}