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Found 70 results for "Event"
Classes (20)
com.hypixel.hytale.event.IBaseEvent
com.hypixel.hytale.component.system.ICancellableEcsEvent
com.hypixel.hytale.server.core.util.EventTitleUtil
com.hypixel.hytale.server.core.event.events.player.AddPlayerToWorldEvent
com.hypixel.hytale.server.core.universe.world.events.AddWorldEvent
com.hypixel.hytale.server.npc.AllNPCsLoadedEvent
com.hypixel.hytale.server.core.universe.world.events.AllWorldsLoadedEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorActivateButtonEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorAssetCreatedEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorClientDisconnectEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorFetchAutoCompleteDataEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorRequestDataSetEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorSelectAssetEvent
com.hypixel.hytale.builtin.asseteditor.event.AssetEditorUpdateWeatherPreviewLockEvent
com.hypixel.hytale.assetstore.event.AssetMonitorEvent
com.hypixel.hytale.server.core.asset.AssetPackRegisterEvent
com.hypixel.hytale.server.core.asset.AssetPackUnregisterEvent
com.hypixel.hytale.assetstore.event.AssetStoreEvent
com.hypixel.hytale.assetstore.event.AssetStoreMonitorEvent
com.hypixel.hytale.assetstore.event.AssetsEvent
Methods (20)
EventKind getEventKindin PathEvent
String getLocalCloseSoundEventIdin Bench
String getMissSoundEventIdin Projectile
void setVoidEventRefin PortalWorld
EventRegistry getEventRegistryin PluginBase
void handleDataEventin PortalDeviceSummonPage
void playSoundEvent2din SoundUtil
String getSoundEventIdin GatheringEffectsConfig
void handleDataEventin SetNameRespawnPointPage
EventSlotMapper<EntityEventType> getPlayerEntityEventSlotMapperin BuilderSupport
Int2DoubleMap getEventSlotRangesin EventSlotMapper
EventRegistration registerChangeEventin ItemContainer
void handleDataEventin PlaySoundPage
boolean isTimeEventsin EventBusRegistry
boolean hasBlockEventSupportin BuilderSupport
EventRegistration registerChangeEventin EmptyItemContainer
void notifyEntityEventin NPCEntity
String getDiscoverySoundEventIdin InstanceDiscoveryConfig
Ref<EntityStore> getVoidEventRefin PortalWorld
int getDieSoundEventIndexin DeployableConfig
Fields (20)
List<String> soundEventsin PlaySoundPage
boolean clearSoundEventOnFinishin InteractionEffects
int launchWorldSoundEventIndexin ProjectileConfig
String benchUpgradeSoundEventIdin Bench
EventRegistry eventRegistryin ObjectiveTask
ComponentType<EntityStore, VoidEvent> voidEventComponentTypein PortalsPlugin
Class<EventType> eventClassin EventRegistration
PathEvent pathEventin FileChangeTask
String soundEventIdin AmbientEmitterComponent
String soundEventIdin GatheringEffectsConfig
int projectileSoundEventIndexin ProjectileConfig
String soundEventIdin AmbienceFXSound
transient int endSoundEventIndexin ProcessingBench
int worldSoundEventIdin ItemAppearanceCondition
EventSlotMapper<BlockEventType> npcBlockEventSlotMapperin BuilderSupport
int launchLocalSoundEventIndexin ProjectileConfig
transient int missSoundEventIndexin Projectile
transient int completedSoundEventIndexin Bench
String soundEventIdin ChangeBlockInteraction
ComponentType<EntityStore, PlayerEntityEventSupport> playerEntityEventSupportComponentTypein NPCPlugin